Blog

Ideas from the spatial AI frontier

Engineering deep-dives, product updates, and research from the team building the infrastructure for intelligent virtual worlds.

Latest

Recent writing

Long-form thinking on how we build, ship, and scale generative virtual environments.

Engineering

How we render 10K-asset scenes under 16ms

A look inside our distributed rendering pipeline and the scheduling tricks that keep frame latency flat as scenes scale.

Jul 2, 20268 min read
Product

Prompt-to-world: designing the generation API

Why we chose a declarative scene graph over raw diffusion output, and how it makes AI-generated environments editable.

Jun 18, 20266 min read
Research

Spatial intelligence: context-aware object placement

The model architecture behind physically plausible layouts, and how we evaluate placement accuracy at scale.

Jun 3, 202611 min read
Company

Building the infrastructure layer for virtual worlds

Our thesis on why the next generation of immersive experiences needs a dedicated spatial compute platform.

May 20, 20265 min read
Engineering

Auto-scaling GPU fleets for bursty generation loads

How we keep costs low and throughput high when generation traffic spikes 20× during studio production sprints.

May 6, 20269 min read
Product

Real-time collaboration inside generated environments

Multiplayer editing for 3D worlds — the CRDT model and conflict resolution that makes it feel instant.

Apr 22, 20267 min read